A meditative experience, there's nothing to control, just watch the cube bully the other cubes.


Ever think about making the combat simulator from Ender's Game into a game? I have. The first problem I wanted to tackle was the camera which needs to follow a target with full 3d freedom.


My simple requirements:

  • follow target smoothly
  • maintain orientation with target's transform
  • camera should be part of the environment (it can run into the cubes)
Published 3 days ago
StatusPrototype
PlatformsHTML5
Authoresklarski
Made withGodot

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